I'm Laralyn McWilliams. I'm currently chief creative officer at The Workshop Entertainment, which is an independent, third-party developer. Mostly consoles and PC games, but exploring other platforms as well. So, my background is I started in game development, opening my own company in 1993 and worked in PC games for a while and then made the big console switch around the year 2000. Worked at a bunch of different console development companies, but probably the best known thing I did during that period of time was being lead designer on Full Spectrum Warrior at Pandemic. I did a couple other

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