Hi, I'm Steve, Steve Gaynor. I'm a videogame writer and designer. I worked on the Bioshock series for a number of years. I didn't work on the first game, but I was a level designer on Bioshock 2 and I was the writer and lead designer of the DLC for that game, Minerva's Den. And then for a year of Bioshock Infinite's development, I was a level designer on that game as well, but after I worked with Irrational for a year, I left AAA game development and, with a couple of my former co-workers from 2KMarin, started Fulbright, which

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